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refactor plugin to use OpenGL fbo rendering #17
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refactor plugin to use OpenGL fbo rendering #17
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Does the /examples
directory need to be created? It is confusing with the /test
directory, and makes it confusing where the audio/video samples are kept.
that's a good point. The example itself may also not be that useful in it's current state. I will remove it from this PR and add it again in a separate PR later. |
add is-live property
Rendering improvements
General fixes and improvements
Requires projectM 4.2 (not yet released, current master branch version)
Test status
Testing is on-going, all known bugs are fixed.
Linux: Real-time rendering stable (over 19h) / Offline rendering stable
Windows: ?